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Current Openings for City 14
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Topic: Current Openings for City 14 (Read 1099 times)
God
Benefactor
Super Combine
Karma: +9009/-4
Posts: 9,742
Current Openings for City 14
«
on:
November 26, 2009, 12:45:43 pm »
We are currently in need of:
(in order of importance)
Voice acting -
Episode 3 -
1 Minor part (1 line) (I assume a white male)
2 Asian sounding men (1 line each in episode 3) and beyond
Episode 4 -
2 people for about 1 line each
Episode 5 -
1 Person to sound like Dr. Breen from Half-life 2
Episode 6 -
A second narrator apart from the one used in episode 1
Season 2 Episode 1 -
A major actor for episodes 1 and 2 of this season is needed!
Need to be a good actor, I'm talking really good!
You will also need to be up for the deadlines, no lateness allowed, or your part is going to someone else!
1 Major male part!
1 Sort of major male part, similar to the above
Filled by: Dlosp
1 Sort of major female part, this could be filled already so...
Season 2 Episode 2 -
Nothing!
Texture artists
I need some one else other than me to be able to take an existing skin for a model and edit it and be able to make it to exact specifications! This is important, but not as important as the voice actors...
Website Developer
You know how crappy the "media" page is, someone needs to fix that, and make upgrades to the themes so come on and join the crew!
Mappers
Hey I could always use some of these, so come on and join the fun of source mapping!
Modelers
If you have this talent you can work together with a texture artist if we get one, so If you try out for this i have a specific assignment for a test for you!
-------------------------------------------------------------------------------------------------------
That's all we need so contact me and try out if you want to! Have some fun! And join the team!
«
Last Edit: February 09, 2010, 11:52:59 am by God
»
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Arvas
Mutual Friend
Scientist
Karma: +1018/-4
Posts: 831
Re: Current Openings for City 14
«
Reply #1 on:
November 26, 2009, 01:51:58 pm »
You know I'm up for anythin' coach.
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"(a+b)/a = a/b = φ ≈ 1.61803"
Red Mekanik
Metro Cop
Karma: +8/-0
Posts: 226
Re: Current Openings for City 14
«
Reply #2 on:
November 27, 2009, 08:39:12 pm »
3D modeling is my only thing, but i have a lot of free time in engineering, and Mr. Shires doesn't care. i have somthing cool to show you, by the way
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God
Benefactor
Super Combine
Karma: +9009/-4
Posts: 9,742
Re: Current Openings for City 14
«
Reply #3 on:
November 27, 2009, 09:02:47 pm »
Alright then, if you have anything to show off, the engineering may come in handy with any modular building, like the combine architecture... Maybe I can give you a sample thing with some rough sketches to make in a modeling program? You up for that?
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Red Mekanik
Metro Cop
Karma: +8/-0
Posts: 226
Re: Current Openings for City 14
«
Reply #4 on:
November 29, 2009, 04:19:23 pm »
sure. i think i can handle architecture and vehicles. organic stuff is harder, but i could work on it.
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God
Benefactor
Super Combine
Karma: +9009/-4
Posts: 9,742
Re: Current Openings for City 14
«
Reply #5 on:
November 29, 2009, 04:43:51 pm »
cool, I think I'll tell you what I want at school
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Dartht33bagger
Metro Cop
Karma: +1001/-0
Posts: 201
Re: Current Openings for City 14
«
Reply #6 on:
December 01, 2009, 11:10:44 pm »
I'll do the one line of the white guy in episode 3!
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God
Benefactor
Super Combine
Karma: +9009/-4
Posts: 9,742
Re: Current Openings for City 14
«
Reply #7 on:
December 04, 2009, 11:54:17 pm »
Let me send the script to you in skype coach, I'll get you the lines, I hope...
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